Wednesday, October 6, 2010

Cards and Dice

Premise
  • A Different twist on high card draw, using dice as a “power up” and utilizing joker cards as a re-roll of dice.

Rules
  • Each player rolls three dice.  These dice are added onto point total of cards as a “power up”.  They can only be used one at a time and once used are removed from play (unless you draw a joker).
  • value of cards ace=1 through king=10
  • joker cards let you re-roll your dice and act as a way to reload your “power up”.  If joker is drawn then you re-roll your dice putting them back in play and then you draw another card (to replace one that was played).
  • deck including jokers is shuffled and each player draws 10 cards
  • high card including “power up” wins.  Cards are played by each player first sliding a die forward if being used and then simultaneously placing their cards on table face up to see who won.
  • After you play your cards each player draws a card, winner drawing first
  • most wins determines overall winner

Revisions after play-through
  • I dropped the number of cards drawn from 10 to 7.  this allows for a little more randomization of what you will draw.
  • As a variant, I added the option to add up to two dice at once, discard after usage of dice still applies.

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