Sunday, August 22, 2010

Free Play

Airport Security: The Game

Challenge
The game has three settings for difficulty but the lowest, Fickle, was sufficient for me.  The game is funny at first, as you are making fun of the TSA.  But don't take for that 2-3 seconds on each passenger or that line will be out the door and game over.  Build your combos for points to get a good score.  However the game becomes linear and you keep clicking over and over with no end in sight.

Fun Factor
Initially the game comes across as funny.  Since the game is very repetitive you tire of the overall joke that is the TSA.  It is funny you can allow a snake but not a pair of shoes, but this quickly becomes shallow.  After  playing this I can say if you do keep a rhythm with your selection of items you can keep the line moving and your combos building.

Replay Value
Unfortunately the game's reply value is low.  This game comes across as a novelty and time waster rather than a constants source of entertainment.  Once you get past the first few times they no longer allow cow skulls or t-shirts there is nothing else driving you to keep playing.  What is my ultimate goal or reward?  I need at least a little more.

Story
Story!?  What story? You are a new TSA agent and need to get passengers through the checkpoint.  Make sure you allow/disallow whatever crazy stuff is on the list.  There is no ultimate goal or real moral choices.  Take off those pants and get onto the plane Mr.!  The game play is a purely simple puzzle driven click-fest.  We don't need to stinkin' story.  Just laugh at the TSA and disgruntled passengers.

Presentation
The game runs in a web browser and has clean simple graphics.  This does allow for a multitude of players to have access as no special hardware is required.  The sounds go along with the progress of the game, from the airport announcements (which are funny if you listen to them) to the groans of passengers or the head TSA agent.

Controls
Controls are straight forward point and click.  Just glance at the disallow bar and quickly click on the blocked items.  Speed with a mouse is key here.  Great hand eye coordination, like most games, is key.  But for me you can only get so much satisfaction from constantly clicking. 

Summary
There is nothing else driving me to play this again, other than maybe having a laugh at the TSA.  Overall I wish you started out at a small local airport and had to move your way up to the big airports in Atlanta, Chicago or New York.  Maybe you could have a line jumper or something else different to deal with.  Also more variation on passengers, items, or maybe a bit if a mix in the timing (the way the line moves) would help improve the game experience and increase replay value.  Overall I give this game as it stands a 4 out of 10.

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